Cameron Murphy Reikes
b326324c84
Only mark dialog unread if they said something, debug draw memories that have speech
11 months ago
Cameron Murphy Reikes
f6997cfce0
Mouse cursor -> floor math, devtools can hover over characters, fix speech when server down causing infinite conversational loop
11 months ago
Cameron Murphy Reikes
727ffb39db
Add man in black and more drama
12 months ago
Cameron Murphy Reikes
8f142e8594
Inputs like marking dialog as seen must happen before gameplay and be consumed
12 months ago
Cameron Murphy Reikes
f8e9bb9143
Time stops on new dialog, all dialog must be dismissed by user
12 months ago
Cameron Murphy Reikes
3081391c62
Successful conversation, VScode tooling, drama document, loading anim when thinking
12 months ago
Cameron Murphy Reikes
54f61b11b3
Switch to AI server, better UX for when server down
12 months ago
Cameron Murphy Reikes
ecf5308389
Speech directly talks instead of being a state, fix asset bug
12 months ago
Cameron Murphy Reikes
dc03b984b4
Speed up codegen and load times by commenting out logging
12 months ago
Cameron Murphy Reikes
6790de0979
More 10x editor config and it replaced my skull emoji (no utf8)
12 months ago
Cameron Murphy Reikes
ba450a4e73
Add blackhawk helicopter, more trailer anims+jank. Several fixes
12 months ago
Cameron Murphy Reikes
9be9da95c9
Fix ctags in main file
12 months ago
Cameron Murphy Reikes
5ad3b59da4
Tune mipmaps and alpha clip threshold
12 months ago
Cameron Murphy Reikes
5aec003b40
Dialog bubble fades, more art panick update
12 months ago
Cameron Murphy Reikes
1dd9e18e32
ACES color correction
12 months ago
Cameron Murphy Reikes
866cfffb56
Draw the entire 3d world onto a separate pass to prepare for color
...
correction
12 months ago
Cameron Murphy Reikes
00c3ff09f1
Massive art import of forest scene, pallete shifted farmer
12 months ago
Cameron Murphy Reikes
12191a426f
More fixes/jank for trailer, flycam no longer also moves player
12 months ago
Cameron Murphy Reikes
265166c4d4
Massive art import, fix scale coord transform bug. Remove zig from build
12 months ago
Cameron Murphy Reikes
b668125d25
Dialog bubbles, keep 3d anims out of phase
12 months ago
Cameron Murphy Reikes
7bf8ea5481
Stop running anim when not moving
12 months ago
Cameron Murphy Reikes
02d3d30938
Merge pull request #3 from andrewjhaman/main
...
Fit Shadows to Frustum
12 months ago
Cameron Murphy Reikes
f1f365236c
Only outline when talking to the character
12 months ago
andrewjhaman
85926061d5
Fit Shadows to Frustum
12 months ago
Cameron Murphy Reikes
cd8c88b66b
Add 3d outline rendering, combine 3d and 2d shaders
12 months ago
Cameron Murphy Reikes
8c192fc5d1
Farmer does an odd dance, fix scaling of things, delete more old code
12 months ago
Cameron Murphy Reikes
7316b9e974
Delete all previous characters and fighting state
12 months ago
Cameron Murphy Reikes
6d3594c6ad
Get shadows for armatures working, testing shadow pillar
12 months ago
Cameron Murphy Reikes
46ba94bc2b
Move shadow mapper shaders into threedee.glsl
12 months ago
Cameron Murphy Reikes
5f49f53376
Run decimate on player mesh, queueing draw calls allows better code
...
reuse
12 months ago
Cameron Murphy Reikes
2e116c0eae
Broken shadows, move all shaders to one file, reuse fragment shader in armature and mesh programs
12 months ago
Cameron Murphy Reikes
c736ebd013
Armatures can have custom images, support non-alpha images in load image
12 months ago
Cameron Murphy Reikes
c9b6ce0c3e
Meshes refer to exported images, image caching system (only load path
...
once)
12 months ago
andrewjhaman
9fba3ec151
Fix collisions. Switch to No-Culling Shadow Maps. Introduce Better Shadow Bias Calculation. Calculate Normals in the Shader.
12 months ago
Cameron Murphy Reikes
563a2a69b0
Animation blending, fix facing direction of model
12 months ago
andrewjhaman
fab5c86841
Fix Shadow Texture Border Sampling on Web
...
Fix Shadow Texture Border Sampling on Web, by doing a manual check of the uvs in the shader. This probably slows down other versions, but it is not feasible to have two versions of the shader just for this reason.
12 months ago
andrewjhaman
f58d50f7ab
Merge remote-tracking branch 'upstream/main'
12 months ago
andrewjhaman
3a4dd69ffb
Remove Spurious Debug Include
12 months ago
andrewjhaman
2528423546
Bilinearly Sample Shadows Manually
12 months ago
Cameron Murphy Reikes
b84f824f0e
Export and import multiple animations, idle animation
12 months ago
Cameron Murphy Reikes
e7ac3ee43c
Walking animation working on desktop and web
...
- Skeleton texture is clamp to edge because it's an NPOT on webgl 1
12 months ago
Cameron Murphy Reikes
4137372292
Increase precision and max value of bone matrix floats
...
- I just made up a technique that is probably 30% efficient, this is
something to revisit in the future
12 months ago
andrewjhaman
60679ceb2a
Fit the shadow 'frustum' to the scene
...
Fit the shadow volume frustum to the scene geometry to maximize texel usage.
12 months ago
andrewjhaman
19c369fa1e
Basic Shadow Mapping of Non-Armature Meshes
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Basic PCF-Sampled Shadow Mapping of Non-Armature Meshes, with a rotating sun at a fixed position
12 months ago
Cameron Murphy Reikes
f8fcd426a1
Encoding and decoding of float into normalied float vec4
12 months ago
Cameron Murphy Reikes
053ff80c39
Upload bone transforms as texture, drastically increases max bone count
...
from 4
12 months ago
Cameron Murphy Reikes
414df982a1
Lerp and slerp between animation keyframes
12 months ago
Cameron Murphy Reikes
53c04d573b
Export animations from blender, render correctly with small # of bones!
12 months ago
Cameron Murphy Reikes
36b910c34b
Move one parent relation out of poses, preparation for working anims
12 months ago
Cameron Murphy Reikes
6ce37294be
Skin mesh vertices from bone pose in vert shader, fix rotation of
...
objects being weird
12 months ago
Cameron Murphy Reikes
cbce6c9a81
Armatures are a separate kind of thing, that includes its mesh
1 year ago
Cameron Murphy Reikes
e203dcc88b
Decompose pose mat4 into offset, quaternion rotation, and scale
1 year ago
Cameron Murphy Reikes
c3738d2f8c
Deserialize bones in one chunk, slice iter macro
1 year ago
Cameron Murphy Reikes
90cd549acc
Correctly load, visualize, and transform simple armature pose
1 year ago
Cameron Murphy Reikes
5da994257b
Correctly import armature and debug draw each bone
1 year ago
Cameron Murphy Reikes
76d209f0b4
Export armature as bones, import and debug draw in 3d. Flipped coord
...
systems right now.
1 year ago
Cameron Murphy Reikes
300f849d19
3D model rotation, npcs face where they're moving
1 year ago
Cameron Murphy Reikes
dc731fafeb
Use artist's cowboy mesh for every NPC
1 year ago
Cameron Murphy Reikes
c991047524
Multithreaded chat close w/o error, working chat generations, wall of
...
rocks
1 year ago
Cameron Murphy Reikes
6108da2cdc
Place dynamic npc entities in blender as level editor, allocate on
...
initializing the gamestate
1 year ago
Cameron Murphy Reikes
560e9d8db7
player into gamestate, 3d collision system, entity struct nicer
1 year ago
Cameron Murphy Reikes
03a0d2b5d1
Respect alignment on web arenas, web build 3d works now
1 year ago
Cameron Murphy Reikes
87996ce4c5
Remove all old copyrighted sprites and animated sprites
1 year ago
Cameron Murphy Reikes
41375cc902
Delete tiled and all tilemap code from project
1 year ago
Cameron Murphy Reikes
6f5e5878b8
Remove 2d world space from the project
1 year ago
Cameron Murphy Reikes
e590838b78
Debug drawing in 3d -> 2d, frame behind because project before camera
...
sets view/projection matrices
1 year ago
Cameron Murphy Reikes
d8158c63c1
Alpha clipping, grass, stubbed out dbg3dline, made camera mat4s global
1 year ago
Cameron Murphy Reikes
2bda33bfca
Export scale from blender, and import in game, draw with scale
1 year ago
Cameron Murphy Reikes
d187308c2e
Export rotations from blender, use quaternions for rotation
1 year ago
Cameron Murphy Reikes
dcdc380b40
Draw player separate from level, camera looks at player while they move.
...
Art improvements
1 year ago
Cameron Murphy Reikes
33e7176d19
Binary level loading, separate passes for 2d and 3d
1 year ago
Cameron Murphy Reikes
86f2c544bf
Texture the 3d rendering, fix image flip coordinate system 'problem'
1 year ago
Cameron Murphy Reikes
fba0f0ec6d
Initialize git lfs, 3d asset exporting and loading, debug rendering
1 year ago
Cameron Murphy Reikes
48afb43f0a
Persistent arena is much bigger, add critical todo for later
1 year ago
Cameron Murphy Reikes
471c538162
Fix web build
1 year ago
Cameron Murphy Reikes
c956cfb00b
Characters have a persistent mood. Improves coherence of personalities.
...
Prompt tuning
1 year ago
Cameron Murphy Reikes
1c92f15e9f
Rephrase give_item to gifting, fix standing string not in prompt
1 year ago
Cameron Murphy Reikes
a721f7a416
New type of entities, machines, arrow dispenser, idol machine dispenser
1 year ago
Cameron Murphy Reikes
cb16615453
Use binary serialization in web, fix exists bug in tests
1 year ago
Cameron Murphy Reikes
0b6af91d90
Remove old health bars
1 year ago
Cameron Murphy Reikes
656d40ce29
Allocate memories instead of constant buffer, DRASTICALLY reduces entity
...
size
1 year ago
Cameron Murphy Reikes
60787202cb
Add binary serialization and serialization tests
1 year ago
Cameron Murphy Reikes
15e93821b2
Escape backslashed user input
1 year ago
Cameron Murphy Reikes
20b7465780
Web fixes...
...
https://i.kym-cdn.com/entries/icons/facebook/000/031/671/cover1.jpg
1 year ago
Cameron Murphy Reikes
5d8a977e9b
Add an arrow that insults you, and traps you in a fight until you refute the
...
insult
1 year ago
Cameron Murphy Reikes
3f965353de
Max length bump and fix in html5, NPCs can fight the player trapping
...
them in conversation. Fix giving item not creating propagated action
1 year ago
Cameron Murphy Reikes
95db17dfe5
Add an ancient door which opens from 3 secret words, and scrolls that
...
have those words
1 year ago
Cameron Murphy Reikes
90f9586384
Add pile of rocks that only releases the sword if it so desires
1 year ago
Cameron Murphy Reikes
d8de5c205b
Add sword of nazareth, when used inspires adventure among nearby NPCs
1 year ago
Cameron Murphy Reikes
3f2468fff7
Sword & backpack sprites, inventory button opens item grid
1 year ago
Cameron Murphy Reikes
55541a7060
Remove peace tokens, fix who_i_am not in quotes, improve global prompt
1 year ago
Cameron Murphy Reikes
0f14a6bcb3
Fix prompt bug, tune ordering of system prompt, better error messages
1 year ago
Cameron Murphy Reikes
f35595aefb
Text chunk pool allocation, gpt errors into separate ringbuffer, writing
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style annotations
1 year ago
Cameron Murphy Reikes
211bc6f59f
Fix silly bugs
1 year ago
Cameron Murphy Reikes
cbe1908a70
Fixes?
1 year ago
Cameron Murphy Reikes
32fd2227dd
Fix talking_to not filled in, enum_name -> name, add todo
1 year ago
Cameron Murphy Reikes
1a38114f59
NPCs can select who their actions and speech are directed at
1 year ago
Cameron Murphy Reikes
dfb4e06fff
Remove dead content, item/act desc and fix msg type bug
1 year ago
Cameron Murphy Reikes
32fdc9f24d
Rewrite AI parsing code to use metadesk
1 year ago
Cameron Murphy Reikes
2d18600c0a
Don't propagate action if the action didn't do anything
1 year ago